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Abstract2dArt is an abstract class which all arts rendered in 2D extend.

collboard-modules-sdk

Hierarchy

Index

Constructors

Properties

artId: uuid

Unique identifier of each art

defaultZIndex: number

Default z-index of art

Needs to be between 1-9 (including), otherwise it can lead to undefined behavior.

When locked, decreases by one.

Note: This will be replaced with proper object ordering in the near future, however it is highly suggested to override use property until then.

locked: boolean

Marks, whether art is locked

TODO: [✨] Maybe add is prefix

opacity?: number

Opacity of an art

Value is automatically used by ArtShell when rendering

Note: only works on 2D arts

rotation: number

Object rotation

deprecated

Make it using BoundingBox

shift: IVectorData

Translation vector of art

deprecated

use transform property instead

Accessors

  • get acceptedAttributes(): string[]
  • Getter with list of attributes particular art supports

    Value is used to display a floating menu above selection

    deprecated

    Make it using IMaterial

    example

    public get acceptedAttributes() { return ["color", "size"]; }

    Returns string[]

  • get bottomLeft(): IVectorData
  • Position of bottom left corner of art (absolute including shift)

    Value is used mostly when making selection

    deprecated

    Make it using BoundingBox

    Returns IVectorData

  • get bottomRight(): IVectorData
  • Position of bottom right corner of art (absolute including shift)

    Value is used mostly when making selection

    deprecated

    Make it using BoundingBox

    abstract

    Returns IVectorData

  • get size(): IVectorData
  • set size(size: IVectorData): void
  • Getter for getting element size.

    Needs to be overridden if art has "size" among AcceptedAttributes

    deprecated

    Make it using BoundingBox

    Returns IVectorData

  • Getter for changing element size.

    Needs to be overridden if art has "size" among AcceptedAttributes

    deprecated

    Make it using BoundingBox

    Parameters

    • size: IVectorData

    Returns void

  • get topLeft(): IVectorData
  • Position of top left corner of art (absolute including shift)

    Value is used mostly when making selection

    deprecated

    Make it using BoundingBox

    abstract

    Returns IVectorData

  • get topRight(): IVectorData
  • Position of top right corner of art (absolute including shift)

    Value is used mostly when making selection

    deprecated

    Make it using BoundingBox

    Returns IVectorData

  • get transform(): Transform
  • set transform(transformData: ITransformData): void
  • Get the transform which is created from a deprecated shift

    Returns Transform

  • Set the transform which is converted and saved as a deprecated shift

    Parameters

    • transformData: ITransformData

    Returns void

Methods

  • isNear(pointToTest: IVectorData): boolean
  • Function determining, whether a point is near the art

    Default implementation uses square bounding box

    deprecated

    Make it using BoundingBox - just only provide BoundingBoxand the calling will look like art.boundingBox.isNear(...)

    Parameters

    • pointToTest: IVectorData

    Returns boolean

  • Move art to by vector (= relative)

    deprecated

    use transform property instead

    Parameters

    • shift: IVectorData

    Returns Abstract2dArt

  • render(selected: boolean, systems: ISystems): Promisable<Element>
  • Function called when object needs to be rendered on screen

    Parameters

    • selected: boolean

      indicates, whether given art is currently within user selection

    • systems: ISystems

    Returns Promisable<Element>

  • Move art to certain vector (= absolute)

    deprecated

    use transform property instead

    Parameters

    • shift: IVectorData

    Returns Abstract2dArt